Nikhil Suresh
Game Developer, Designer
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Resume/CV (PDF)

Senior Software Engineer with experience in C#, C++, Javascript
All-rounder with knowledge of 2D/3D rendering pipeline, physics, UI, and version control
Game projects published across mobile, consoles, and PC since 2011
Bachelor of Software Engineering, UNSW Australia

Senior Software Engineer at Space Ape Games (2018-present)

Client-side developer working on gameplay features for live game titles on Android and iOS, as well as prototype work on unannounced games. More details...

Self-Published Games (2011-present)

Produced code, art, and design on these projects in my spare time More details...

Game Developer at SMG Studio (2015-2018)

Designing and programming gameplay features in C# (Unity).
All-rounder programmer working across gameplay, UI, physics, plugins, version control, and intra-team communications. More details...

Gameplay Programmer Intern at Blowfish Studios (2014)

Programmed and shipped gameplay features on key titles, both client projects and in-house games.
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Skills and Education

Achievements and Awards


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